Store [Starting Items] [Transport Items] [Advanced Items] [Armor] [Weapons] [Pills] [Pod Upgrades] [Planet Items] [Planet Weapons] [Race Items] [Quick Points Items] Starting Items Item Name Description Time to Build Cost Dragonball Radar: Helps you locate dragonballs, it takes 5 days a piece. 5 days $800 Scouter: Helps find dragonballs, it takes 2 days a piece. 7 days $1,000 Weighted Clothes: These are for training purposes, they effect how many points you get each day.(See:Rules) Can't $1,000 Namek Water: This increases your endurance by 2x.Takes one turn to use. Can't $800 Transport Items Item Name Description Time to Build Cost OutLaw Star One of the fastest ships out there. Has arms with a gun and axe for fighting off eneimies. Has 1 Sayjin Rejuvination Tank and a 50x gravitron. Can use a gravitron with the ships 50x (10x, 20x, 50x, etc.)Holds up to 5 people at a time. Can't or wished for $1,000,000 Freeza's Spaceship Freeza's spaceship looks very much like a giant bug. It has three main windsheilds, and 25 auxilary windows, located all around the spaceship. Has a gravity simulator which sims 20x gravity and has 1 Sayjin Rejuvination Tank. 35 days $50,000 RR Space Pod: This pod is the best pod you can get, it has a 10x gravitron, and can hold as many people as you want it to you may also learn a tech in transit. 25 days $25,000 Personal Space Pod: This pod holds one person, it has no speacial features, simply used to travel in. 10 days $1,000 Saiyin Space Pod: This pod is only for saiyins, it can transport one guy, has a 10x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit. 15 days $2,500 Namekian Space Pod: This pod is only for namekians, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit. 15 days $2,500 Other's Space Pod: This pod is only for others, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit. 15 days $2,500 Capsle Corp. Pod: This pod is only for humans, it can transport one guy, has a 5x gravitron, also you cannot spare with yourself since it only transports one guy but you may learn a tech in transit. 15 days $2,500 Telecommunicator: Allows you to send items to people on different planets. For these people to recieve the item they have to be on your team. You may not send an item to a person in the Next Dimension if you are living or vis versa. The person recieving the item does not have to have a Tele Communicator to get it. Has infinite use. 30 days $10,000 Training Pod: Allows you to transport 3 people, and has a 10x gravitron in it. This can transport any race. It can't be built. Can't $5,500 Pod Upgrades Item Name Description Time to Build Cost Stage 1 This increases speed by 10%. Taking 10% off of travel time. Can't $1,500 Stage 2 This increases speed by 20%. Taking 20% off of travel time. Can't $2,750 Stage 3 This increases speed by 30%. Taking 30% off of travel time. Can't $3,750 Stage 4 This increases speed by 40%. Taking 40% off of travel time. Can't $4,500 Stage 5 This increases speed by 50%. Taking 50% off of travel time. Can't $5,000 Advanced Items Item Name Description Time to Build Cost Brute Ray: This is a one time use thing, it takes a saiyin and gives him his tail back, this is need, if you want to go Golden Oozaru. Once used it explodes(have to use it in a battle but you tail stays until it's ripped off).Can't be stolen. Can't build this $1,500 - $3,000(depending on stage of saiyin you buy it at.... $500 for each stage) Sunglasses: These take away the affects of Solar Flare. Can't $1,000 Sensu Beans: These restore your endurance fully. Takes 1 turn. 1 week to grow(7 days) $600 Saya-man Beans: Helps grow saya-men, you also need saya-man water. When sabi-man is made it is a soldier that you and only you can control. It has its own stats which you may place using 5,000 points Can't $3,000 Saya-man Water: Helps grow saya-men, you also need saya-man beans. Can't $500 Sabi-man Beans: Helps grow sabi-men, you also need sabi-man water. When sabi-man is made it is a soldier that you and only you can control. It has its own stats which you may place using 10,000 points Can't $5,000 Sabi-man Water: Helps grow sabi-men, you also need sabi-man beans. Can't $750 Bio Man Zygote: Bio Men are very much like Sabi Men, accually they are Sabi men but just biologically re-engineered versions. They have been DNA-Enhanced to be twice as strong as a Sabi Man. They have a starting PL of 20,000. May not be fused together. Take todays to fully develop in incubator. Can't $10,000 Bio Man "Juice": Contains everything else the Bio Man needs to form, the ingredients. Allows you to creat a Bio Man. Can't $1,000 Bio Man Incubator: You place your Bio Man Juice in here and it begins to develop into a full-grown Bio Man. This process takes 2 days to compete. 10 days $2,500 Gravitron 5x: Creates a training enviroment for you with extra gavity(5x gravity). 10 days $1,000 Gravitron 10x: Creates a training enviroment for you with extra gavity(10x gravity). 15 days $2,000 Gravitron 20x: Creates a training enviroment for you with extra gavity(20x gravity). 25 days $6,000 Gravitron 50x: Creates a training enviroment for you with extra gravity(50x gravity)must have a strength of 60,000 and endurance of 15,000. Cant build or wish for $100,000 Gravitron 80x: Creates a training enviroment for you with extra gravity(80x gravity)must have a strength of 80,000 and endurance of 20,000. Cant build or wish for $200,000 Gravitron 100x: Creates a training enviroment for you with extra gravity(100x gravity)must have a strength of 100,000 and endurance of 30,000. Cant build or wish for $300,000 Gravitron Combinder: This lets you combind up to three gravitrons and you get the amount of gravity that is added . Cant build or wish for $1,500,000 Sayjin Rejuvination Tank: You enter the tank for 2 days. After these 2 days you will come out with 10,000 extra points. While in the tank you cannot do ANYTHING else(including fighting). Anybody can buy or build. May not be Stolen. 35 days $20,000 Weighted Hat: If you win a fight then you get 100 extra points. If you lose you get nothing. May be stolen. This does not get you extra money. 8 days $2,500 Forced Fight Card: This may be used to make an enemy fight that really doesnt want too. May only be used once then you have to buy another one. Can't $600 Scissors: A counter to the Forece Fight Card. This allows you to avoid 1 Forced Fight. Can't $600 Watch: This allows one to keep time running in other words it blocks Time Freeze. Much like sunglasses do Solar Flare. Can't $1,500 Exploding Scissors: When you use them on someone that uses a force fight card, their force fight card explodes and you win the match getting the money and the points. Can't $1,200 Extra Points Ray: This is a ray gun which you can buy, and when you win a fight, you can use this ray to steal someone's extra points. You won't get money for that fight, but you will be able to get their pts(plus the 100 for winning). Can't be stolen. 18 days $3,800 Holy Water: This item adds 300 points to every stat including weapons if you have one. Can't $100,000 Self Destruct Implement: This item is used to finalize you and your opponents life. During a match if you have desided the best way to end a match or stop some one is to kill yourself and him well you self destruct. This is a bomb that you have installed into your skull that when used causes you to explode taking you and your opponent(s) out. Yes you die when this is used but so do they. Can't $10,000 White Towel: Assures that you will not be killed in your next battle. If you enter a Multi-Person battle you need one of these PER opponent. You keep this till used. Can't $600 Quasi Point Ray: This may ONLY be used ONCE your entire time in the RPG. It allows you to remove up to 1,000 points from any stat and place that in your extra points. Can't $750 Space Suit Developed by the Capsule Corporation, the space suit allows one to breath in space, and the boots can magnetize, to allow one to walk on the outside of a spaceship. Although the space suit is airtight, it does not prevent one from using ki blasts. This allows you to battle other travelers in space. Can't<.TD> $2,000 Capsule Car This is pretty much the purchase-able version of the Time Warp technique. There is one drawback, you can only use this on those quests which are done on ONE planet and not ones that go from PLANET to PLANET. Does not affect tech learning time. Can't $3,000 Time Capsule If you are unfortunately killed and you want to get back to the living world you by this. It takes you back before your fight bringing you back alive. One catch though, you MUST use this within 7 days of being killed. 30 days $10,000 Crystal Ball This is for those precautions people who just can't trust others. This gives you the ability to MAKE SURE someone you don't trust is planning on killing you. You can ask them and they MUST tell the truth. If they say they will spare you and don't you will not be killed. Can't $750 Battle Jacket This greatly increases your strength. Resembles a mech suit. Raises strength 1,000 points. 10 days $2,000 Capsule Refrigerator This contains 6 sodas. Each soda contains 300 endurance points. These are only used when KOed, they have the same concept as a SENZU BEAN but these do not restore all endurance. Can't $2,000 Emergency Stop Controller This was what Dr. Gero created to stop the androids when they got out of hand. When you use this they(Androids) will stop for 2 turns. This is like the SOLAR FLARE or items. 7 days $2,000 Freeza's Pod Freeza uses this little anti-gravity device to float around menacingly. The pod has one anti-gravity device on the bottom, and can seat only one. This is the LEVETATION of items. Allows you to dodge one attack in a fight. Can be canceld out by a person with either LEVETATION or another Freeza Pod. Must have a - Karma to operate. 10 days $2,500 Kintoun In the series, this is a magical cloud given to Goku by Kamesennin. It flies extremely fast, and only those who are pure of heart are able to ride (others fall through). Must have a + Karma to purchase. Same concept as the Freeza Pod. 10 days $2,500 Porta Fusion Earings These Earings allow you to fuse w/ another fighter in this RPG. With this form of Fusion you will be fused for the rest of the RPG, unless some1 uses a Boo Vaccum and breaks you two apart. Fusion is explained in the Rules page. Can't $50,000 Fusion Handbook This wil teach you the Dance form of Fusion, this way will last on 3 Days, must buy this book before you start to learn the Fusion Dance. To Fuse w/ another fighter, they must also know the Fusion Dance. Can't $10,000 Boo Vaccum This is a Vaccum that allow you to pull apart any 2 fighters that are Fused together, once you pull them apart you must fight both of them at the same time then. Can't $5,000 Safe This is just a safe to hold cash for other people so the money is not stolen. Can't $1,000 Armor Item Name Description Time to Build Cost Saiyin Armor: Even thought this was made by the Tsufuru-jin people from Planet Meat this is actually for anyone, it comes in 3 different "classes". Sayjin Armor 3rd Class: Adds 300 to toughness.Automatically used. Can't $1,000 Sayjin Armor 2nd Class: Adds 500 to toughness. Automatically used. Can't $1,500 Sayjin Armor 1st Class: Adds 700 to toughness and 100 to endurance. Uses automatically Can't build this $2,500 Sayjin Armor Elite: Adds 1000 to toughness, and 300 to endurance. Uses automatically Can't build $3,000 Weapons Item Name Description Time to Build Cost Goon Blaster: A Weapon that can be bought that will inflict damage to an opponent. Starts at 5,000 damage. It may be used infinite times in a fight. May be used more then once(once you buy it you will always have it). You may not charge or add energy to the Blaster but you may add points to it. May be stolen. Can't $5,000 Masumune Blade: A Weapon that that starts out at 500 damage. It may be used 3 times in a battle. Once you buy this it may not be stolen so you have it forever. You may add points to this. Build- Can't Cost- $1,000 Nyoibo The Nyoibo is an extending staff, on command this staff, can extend to virtually any length, which is very useful for attacks. Starts at 500 damage. Can't $1,000 Staff of Mages A mystical staff given to only the smartest people in the RPG. Damage of 5,000. This staff allows you to teleport out of battle 3 time before it loses it magic, it then becomes just a regular staff, however you can train the staff to fire 1 Tech which takes the time it takes to learn plus 3 days to teach it to the staff(if you already know this Tech just 3 days) this is indefinate and it keeps the 5,000 attack. Can't $6,000 Pills Item Name Description Time to Build Cost You may only have a total of 7 per stat for your stay in the RPG. Speed Pills: These are pills that you can buy for your speed, they add 250 pts to that area. Can't $500 Strength Pills: These are pills that you can buy for your strength, they add 250 pts to that area. Can't $500 Counter Attack Pills: These are pills that you can buy for your counter attack, they add 250 pts to that area. Can't $500 Toughness Pills: These are pills that you can buy for your toughness, they add 250 pts to that area. Can't $500 Endurance Pills: These are pills that you can buy for your endurance, they add 250 pts to that area. Can't $500 Energy Pills: These are pills that you can buy for your energy, they add 250 pts to that area. Can't $500 Intel Pills: These are pills that you can buy for your intel, they add 250 pts to that area. Can't $500 Attack Pills: These are pills that you can buy for your attack, they add 250 pts to that area. Can't $500 Weapon Pills: These are pills that you can buy for your weapons, they add 500 pts to that area. Can't $1,000 Planet Items Item Name Description Time to Build Cost Where Available: Sayjin Battle Garb: Adds 1,000 to endurance for a battle. Can't $2,000 Planet Vegeta Cash-Points Converter: Changes 2$ into one points or 1 point into 2$. Works on $2,000 or 1,000 points. Can't $2,000 Planet Earth Speed Buffer: When item is used and your 1/2 of your intel and all of your speed combined are higher then your opponents you may go first in a battle. Can't $2,000 Planet Namek Energy Engulfer: When used, your opponent's energy is un-usable in a given battle. Can't $2,000 Planet Lavinrac Death Nullifier: (Only used when you leave the ND) Allows you to remove one person from the ND that doesn't know portal at a cost of 700 energy to you. Can only use THREE the entire time in the RPG. Can't $2,500 The ND Planet Weapons Item Name Description Time to Build Cost Where Available: Dagger: Starts at 500 damage, points addable to 5,000. Takes 25% of an opponents energy in battle. Can't $2,500 Planet Earth Wooden Staff: Starts at 500 damage, points addable to 5,000. Takes 25% of an opponents attack or weapon in battle. Can't $2,500 Planet Namek Energy Sword: Starts at 500 damage, points addable to 5,000. Takes 20% of an opponents energy in battle. Can't $2,500 Planet Vegeta Throwing Stars: Starts at 500 damage, points addable to 5,000. Takes the ability of one chosen tech away from the enemy for the remainder of battle. Can't $2,500 Planet Lavinrac Soul Removal Sword: Starts at 500, points able to 5,000. Takes half of the opponents Endurance and places it in yours the first time used in battle. The Endurance transfer only last for the battle. Can't $2,500 The ND Trunk's Hope: Sword starting out w/ 5,000 damage. Can only be aquired by goin on the Pride of Trunks quest Can't Can't Planet Trunks Race Items Item Name Description Time to Build Cost Where Available: Android Implant; Stage 1- (For humans and Androids only) Raises one attack by 1,000, Toughness by 1,000, and Speed by 1,000. Can't $2,000 Planet Earth Android Implant; Stage 2- (For humans and Androids only) Raises one attack by 2,000, Toughness by 2,000, Speed by 4,000, and Endruance by 1,000. Can't $10,000 Planet Earth Android Implant; Stage 3- (For humans and Androids only) Raises one attack by 3,000, Toughness by 3,000, Speed by 3,000, Endurance by 2,000, and Energy by 1,000. Can't $12,000 Planet Earth Android Implant; Stage 4- (For humans and Androids only) Raises one attack by 14,000, Toughness by 4,000, Speed by 4,000, Endurance by 3,000, and Energy by 2,000. Can't $16,000 Planet Earth Quick Point Items Item Name Description Time to Build Cost Where Available: Power Fruit This is fruit that you can buy that will give you 3,000 extra points. A limit of 5 the whole time your in the RPG Can't $50,000 Any Where Assymilation Gun A gun that once used converts the techs you've learned into points, 300 pts per tech. Can only be used once Can't $15,000 Planet Earth Camera Allows you to "take a picture" of your pts, and then get them "developed" getting doubles. SO it baisically doubles your extra points. Can only be used with a max of 5,000 pts. Can be used 2 times Can't $20,000 Planet Vegeta Sun Lamp You can sit under this lamp for 300 pts a day, just one catch you can't fight for the day your under it and for the next day. Can't $18,000 Planet Namek Time Chamber This is like the Energy Simulator once inside, you get a month's worth of points on wutever planet your on in one day. Example, if you are on planet Earth w/ weighted cloths you normally get 75 points a day, if in the Chamber on Earth, you will get 2,250 points a day. You can only use this once a month, and only 1 per planet. If you have one, u can charge others to use it, you choose the price. One person at a time, and you get 30 days to use, for example, you can learn a move, build an item, and the next day you will have those things. Can't $200,000 Planet Earth Energy Simulator This is like a gravitron, once inside you can learn a tech (you can also get in it if you aren't when you first start learning the tech), it gives you however many pts per day you learn that tech as the amount of Energy you have. For example if you energy 300 then everyday you learn that tech you get 300 pts. You lose the ability to fight while learning a tech however. A max of 6,000 pts per day. Can't $100,000 Planet Earth Clothes Item Name Description Time to Build Cost Namekian: You must have a stength of over 500 or more. It gives you 300 Extra Credit points a day. Can't $600 Bebi: You must have a strength of 1,000 or more. It gives you 500 Extra Credit points a day. Can't $1,500 Andriod: You must have a strength of 1,700 or more. It gives you 700 Extra Credit points a day Can't build this $2,000 Planet Protector: You must have a strength of 22,500 or more. It gives you 1,500 Extra Credit points a day Can't build $3,000 Dark: You must have a strength of 23,000 or more. It gives you 2,000 Extra Credit points a day Your Karma must be - Can't build $9,000 Mystic: You must have a strength of 23,000 or more. It gives you 2,000 Extra Credit points a day Your Karma must be + Can't build $9,000 Death: You must have a strength of 23,500 or more. It gives you 2,500 Extra Credit points a day Can't build $10,000 Majin: You must have a strength of 25,000 or more. It gives you 3,000 Extra Credit points a day Can't build $20,000 Sayian: You must have a strength of 35,000 or more. It gives you 4,000 Extra Credit points a day Can't build $75,000 Frieza: You must have a strength of 40,000 or more. It gives you 4,100 Extra Credit points a day Can't build $125,000 Dragon: You must have a strength of 85,000 or more. It gives you 5,500 Extra Credit points a day Can't build Quest New Items Item Name Description Time to Build Cost Item Safe: Only locks up items so that people cant steal them. Can't $2,000 Weighted Boots: This gives you an extra 5x gravity were ever you train. Can't $7,500 Weighted Gloves: This gives you an extra 500 points a day must have a strength of 2,000 or more to hold them up. Can't $10,000 Training Capsule: This capsule you train in only if you are learning an attack or tech and it starts out at 5x gravity in there and you can buy upgrades for more gravity. Can't $300,000 Vegeta'sTraining Capsule: This capsule is just like the training capsule like in the Andriod Saga and know it is here and it has 400x Gravity and you get the points for it and you have to be in there for 10 days and your endurance has to be over 20,000 to survive this intense training.You get 30,000 points for being in there. You may also learn a tech while your in there but the tech has to be 10 days or less to learn.Can only go in once a month. Can't be wished for or built $800,000 Gravitron Combinder Upgrade: Must have Gravitron Combinder. This upgrade will let you use 5 gravitrons instead of 3. But you lose 50,000 points from the stress unless your toughness is 10,000,000 or over. Can't be wished for or built $1,000,000,000
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